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Old Nov 06, 2009, 05:58 PM // 17:58   #101
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The whole rabbit in pre-searing , easter bunny, tonics conspiracey could come into this. The King frozenwind and the carrot nose would just be a bonus
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Old Nov 06, 2009, 07:04 PM // 19:04   #102
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i found the real one !
http://img254.imageshack.us/img254/1525/gw182.jpg
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Old Nov 06, 2009, 07:07 PM // 19:07   #103
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if youre gonna reskin, reskin them all, right?

He'll be a spider with horns and hooves and a squid head, in a tattered robe, riding a ghost horse.

yep.
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Old Nov 06, 2009, 07:13 PM // 19:13   #104
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Quote:
Originally Posted by SmithyBen View Post
The whole rabbit in pre-searing , easter bunny, tonics conspiracey could come into this. The King frozenwind and the carrot nose would just be a bonus
when Dhuum breaks free the doors of hall of judgement will lead to the portal behind rotscale, who will be sucked into the UW forever

im thinking an eternal/spirit colored reaper for Dhuum's skin
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Old Nov 06, 2009, 08:04 PM // 20:04   #105
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will the boss be released today ??
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Old Nov 06, 2009, 08:06 PM // 20:06   #106
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Extremely doubt it, Regina and Martin said a few days not tomorrow.
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Old Nov 07, 2009, 12:20 AM // 00:20   #107
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I'm kinda suprised that there haven't been any "wheres the update?!?" threads this week...I guess this quest did it's job
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Old Nov 07, 2009, 12:28 AM // 00:28   #108
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I would bet the quest goes active on monday around noon, or in the evening for us europe chaps.

Certainly wont be this weekend.
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Old Nov 07, 2009, 12:36 AM // 00:36   #109
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but...but...there is no event announced for this weekend
it must be this weekend when Dhuum will arrive
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Old Nov 07, 2009, 12:43 AM // 00:43   #110
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edited due to inaccuracy :P
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Old Nov 07, 2009, 12:43 AM // 00:43   #111
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I hope it's this weekend

Monday will work too, I have the day off.
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Old Nov 07, 2009, 01:32 AM // 01:32   #112
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Well they quest wins... I don't want to wait anymore..
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Old Nov 07, 2009, 01:36 AM // 01:36   #113
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It's Codex Arena weekend.

We just have to wait. -_-
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Old Nov 07, 2009, 02:25 AM // 02:25   #114
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Well at least the name fits the quest for the moment *twiddles my thumbs*.
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Old Nov 07, 2009, 02:34 AM // 02:34   #115
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Translation: We couldn't figure out the proper programming for the final battle with Dhuum due to limited resources, so within a few days (that being from 3 to whenever) you might be able to actually do the final quest. Since we couldn't figure out the programming, we've changed the name of the quest and the lore surrounding it to reflect this appropriately.
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Old Nov 07, 2009, 04:38 AM // 04:38   #116
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Quote:
Originally Posted by shoyon456 View Post
Translation: We couldn't figure out the proper programming for the final battle with Dhuum due to limited resources, so within a few days (that being from 3 to whenever) you might be able to actually do the final quest. Since we couldn't figure out the programming, we've changed the name of the quest and the lore surrounding it to reflect this appropriately.
At least they told us something instead of Regina's little barely noticable hints
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Old Nov 07, 2009, 05:05 AM // 05:05   #117
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Perhaps, we are going to get an example of the Dragons? Perhaps Anet will allow a Persistant instance? or something... like World PvP? but instead of dragons, it's dhuum? And it will send a world message LIKE WHAT WILL HAPPEN IN GW2 to everyone on at the time to come fight? Just an idea of what might happen...
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Old Nov 07, 2009, 08:32 AM // 08:32   #118
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Quote:
Originally Posted by Mexay View Post
Perhaps, we are going to get an example of the Dragons? Perhaps Anet will allow a Persistant instance? or something... like World PvP? but instead of dragons, it's dhuum? And it will send a world message LIKE WHAT WILL HAPPEN IN GW2 to everyone on at the time to come fight? Just an idea of what might happen...
Yes! Got the same idea while getting the quest - maybe this is a large-scale test of the "world event" system of GW2? Or at least somehow related to it? Like adapting (parts of) it to an existing game, and getting experience from the process, getting feedback from players, validating concepts, etc. I would love this explanation. Atleast it means there is real progress towards GW2
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Old Nov 07, 2009, 09:49 AM // 09:49   #119
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I hope it's today or tommorow or I may have to wait until next weekend and all the pros'll have done it by then... H/H Dhuum! xD
Somehow I doubt Anets AI kicks Dhuums godly ass. :P
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Old Nov 07, 2009, 10:55 AM // 10:55   #120
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Quote:
Originally Posted by flameofaiur View Post
Yes! Got the same idea while getting the quest - maybe this is a large-scale test of the "world event" system of GW2? Or at least somehow related to it? Like adapting (parts of) it to an existing game, and getting experience from the process, getting feedback from players, validating concepts, etc. I would love this explanation. Atleast it means there is real progress towards GW2
No, just no. GW1 and GW2 are two completely different games that probably use COMPLETELY DIFFERENT CODING. What is the flipping point of using a huge amount of coding that isn't easily translatable from one game into the other? GW1 was not designed for this type of coding OR PERSISTENT GAMEPLAY. The dragons might tie-in lore wise but we won't see them because they WAKE IN THE INTERIM BETWEEN GW1 and GW2, live team doesn't have the resources, and if they wanted players to test a game function...well I dont know but im pretty sure an actual BETA of GW2 would be a better idea, which I personally don't think is far off.

In short, this explanation is stupid. GW1 content =/= GW2 content. Live team does not significantly work on GW2, thats why they are the GW1 LIVE TEAM. Occam's razor, or in this case, the simplest explanation is simply that somebody screwed up and now they're scrambling to get the coding right.

Last edited by shoyon456; Nov 07, 2009 at 10:58 AM // 10:58..
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